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Breeding pair
On a phone, you can use the dropdowns above or tap “Parent A” / “Parent B” on the specimen cards.
Fixture: costs 1 Cold Core, produces 2 individually identified eggs. Exact economics, genetics, relatedness boundaries, fertility and cooldown are not finalized.
Why breeding can fail
- Parents must be distinct, same-owner specimens at the permanent home base.
- Direct ancestor/descendant and sibling pairings are blocked in this bench; broader kinship cutoff needs verification.
- Housing and incubation are physically capacity-limited.
Available home-base specimens
Recent breeding events
Combat training · Power Delta
TEST FIXTURE — NOT FINAL BALANCEThis is a playable, temporary encounter sandbox. Creature identities and equipped stones are read from the saved breeding bench, but HP, mana, speed, AI decisions, practice Core actions, damage, durations and item supplies are injected demonstration values. No battle outcome changes your saved creatures, stone Expertise, inventories, breeding history or collection credit. Refreshing the page resets combat only.
Edit Power Delta team
Prepare your Power Delta
3 creatures · 3 rolesSelect three home-base creatures. This team also appears in the Ability Lab.
Training uses sample Core effects; missing Stone data uses labeled practice fixtures unless Strict Stones is selected.
Team readiness · all four components
Tactical lineup planner · 6 possible starting formations
Preview the three creatures in every starting role. Each role uses the same inherited Core with that creature's role-specific Stone. Selecting a formation is only a preview; Apply is the sole action that updates your saved team.
Your Power Delta
PlayerWild training Delta
Simulated AIVehicle defense
The vehicle automatically absorbs vehicle-targeted strikes. Proactively cast protections can prevent damage; bubbles cannot be restored during combat. Any lost bubble during the enemy's last turn blocks the next player item.
Round control
These are entire preset donor records: fixed targeting + all three role modifiers. No crafting, recombination, actual consumption, or persistent stone transfer.
Activation focus
Combined Power Delta activations · Core + Stone cost / effect audit (practice)
One action combines the center Core's role effect with ONE outer modifier (transform or secondary effect). The outer Stone supplies targeting, with central targeting fallback for an empty slot. Core and Stone mana contributions are discounted independently. Shown cost numbers are training fixtures, not approved balance; absent Core details and unimplemented area effects remain unknown.
Start a training encounter to inspect attempted activations.
Target inclusion audit read-only · practice
Each attempted creature activation records the actual current position, targeting source and the affected formation's eligible creature positions. Circle includes the formation center; Ring excludes it. An included center is not a resolved attack on the vehicle. No area potency, costs or effects are inferred.
Start a training encounter to inspect target inclusion.
Next scheduled activations
A creature that rotates mid-round uses its NEW role's stone. Queue order does not grant a second action.
Battle timeline
Combat rules implemented vs fixtures
Combat notebook · round-by-round results (temporary)
A read-only journal of this training encounter's rounds, current HP, mana, status effects, shield bubbles and logged actions. No collection XP, combat rewards or permanent records are created.
No temporary training encounter has been started.