Creature Lifecycle Test Bench
A controlled, interactive contract fixture linking combat capture, physical Podlet custody, ranch housing, breeding, ordered incubation, manual hatching, developmental views and return to battle.
Controlled combat fixture
SyntheticWild encounter
For the opening test: activate the Core twice, then capture when the shield restriction clears. Capture at positive eligible HP with a free noncombat Podlet.
Known physical specimens
Event and custody ledger
Newest firstValidation boundaries
Implemented: Positive-HP eligibility; shield-hit capture lock; two finite Podlets; transfer to finite home housing; unrelated physically-present pair; unique two-egg fixture; ordered incubation; voluntary hatch; one inherited Core; distinct installed-Stone placeholders; four diagnostic growth labels.
Not implemented: Complete Power Delta turns, random capture failures, final heredity probabilities, positional inherited profiles, genetic phenotype rendering, realistic XP/aging, equipment research, full zone simulation or story.