CreaPodz · Mechanics research

Creature Lifecycle Test Bench

A controlled, interactive contract fixture linking combat capture, physical Podlet custody, ranch housing, breeding, ordered incubation, manual hatching, developmental views and return to battle.

Controlled combat fixture

Synthetic

Wild encounter

For the opening test: activate the Core twice, then capture when the shield restriction clears. Capture at positive eligible HP with a free noncombat Podlet.

Ship returning

Specimens remain in their actual combat or holding Pods until physically unloaded into a suitable caldera habitat.

Caldera laboratory — controlled fixture

Two physically housed unrelated mature specimens are needed for breeding. Existing game chronology is intentionally bypassed in this laboratory test.

Incubation nursery

Select three ordered exposures per egg; 100%-ready eggs wait indefinitely for a manual hatch. Environmental heritability formulas are not simulated.

Development and return to battle

Known physical specimens

Event and custody ledger

Newest first

Validation boundaries

Implemented: Positive-HP eligibility; shield-hit capture lock; two finite Podlets; transfer to finite home housing; unrelated physically-present pair; unique two-egg fixture; ordered incubation; voluntary hatch; one inherited Core; distinct installed-Stone placeholders; four diagnostic growth labels.

Not implemented: Complete Power Delta turns, random capture failures, final heredity probabilities, positional inherited profiles, genetic phenotype rendering, realistic XP/aging, equipment research, full zone simulation or story.